- Eye Drop
- Maidens Kiss
- Phoenix Down
World 3: Crescent Town
This verdant island village that used to flourish without tending, is withering like the rest of the world. And like the rest of the world the inhabitants are confused by the recent changes—specifically, the tower that has sprung up to the west of the town.
Though they’re confused, they seem to know an awful lot about the tower. One old woman recites a poem about the left tower: “The tower on the left is the magic path. Even if you’ve got muscles enemies just laugh.” Another woman recites a similar poem: “The tower of strength is the one on the right. Cast spells if you will; they won’t help in a fight.” So to recap: left tower no physical attacks; right tower no magic.
Aside from Mid flailing about screaming that Cid’s been trapped under the tower, there’s not much new here. You’ll want to visit the Bard in the southeast house if you’ve played all of the pianos.
If you play the minstrel a song to jog his memory he will reward you with the Sinewy Etude. This lovely number increases the party’s strength while being performed.
If you have played all of the pianos throughout the world (Tule, Carwen, Karnak, Crescent, Jachol, Regole, Moore and Phantom Village), the Bard teaches you Hero’s Rime. Hero’s Rime is the final tune in the Bard’s arsenal. It gradually increases the stats of the entire party.
User Submitted Strategies
It is said that in order to get the Power Song you must have at least played 7 pianos, is that true? =S
Posted at 11:40 PM on July 19, 2009 by Victor
|hp: 1,820||mp: 100|
|exp: 1,100||gil: 453|
|hp: 1,820||mp: 0|
|exp: 1,100||gil: 456|
|hp: 2,000||mp: 200|
|exp: 1,200||gil: 459|
|Steal: Silk Robe
Steal: Death Sickle