You must have the submarine to reach the northwest island. Shoat is a random encounter in the forest.
World 2: Chocobo Island
Northern Island is inaccessible without the submarine. It appears as a white dot in the northwest on the underwater map. Steer your submarine to the dot and exit into an underground cave. You emerge on the tiny island with a lake in the center. Beware as you wander around. A very strong boss monster lives here.
Catoblepas is the real reason to venture out to this island, but the small circular forest in the southeast corner is home to a single female chocobo that you can’t ride or do anything with really. After you’ve beaten Catoblepas leave. There’s nothing more of interest.
hp: 5,000Boss Battle: Catoblepas
Before you begin, equip someone with a Ribbon. You probably don’t have the equip Ribbon ability, so I suggest you create a dancer for this battle and use white magic as the secondary ability. Catoblepas is not difficult, merely annoying since its favorite attack is Evil Eye, which turns a character to stone. That’s where the Ribbon comes in handy. Failing that, make sure you have plenty of Gold Needles on hand or a white mage with the Esuna ability.
When he’s not busy turning your party members into statuary he uses the black magic Drain, sucking life out of a target and returning it to him. When all else fails he attacks for about 200 points of damage.
Catoblepas has no specific weak points. The rule of thumb is to inflict as much damage in a single turn as possible because after hitting Catoblepas the party member will invariably be turned to stone. My favorite method involves a ninja wielding two Twin Lances. Those 5,000 hp will be gone in no time at all. Upon his demise Catoblepas becomes one of your summon monsters. Use his item at the item screen just like Ramuh and Golem.
User Submitted Strategies
The cave entrance for this area is full of Druids and Ironbacks, which are both creatures that give around 1,300EXP and 4-5 ABP. Focusing on destroying druids, you can not only speed ahead in levels, but master jobs you otherwise would not feel safe enough to do. Also, both of the creatures are easily demolished by Titan... making battles a non-problem. Equip the Gold Hairpin to remove MP usage and use the sub to heal as needed.
Posted at 1:23 PM on February 11, 2010 by The Trainer
Didn't even need the ribbon! I started with a Zeninage from Lenna, then Galuf (a monk) attacked, then both got turned to stone, along with Faris who had summoned Golem. But Bartz was wearing Bone Armor, so every time Catoblepas used Drain, it healed Bartz and hit the summon for over 400 points!
Posted at 6:43 PM on January 9, 2010 by James
By the way, you can also steal an AngelRing from the Druids. Definitely worth it. The annoying thing, though, is that they cast Circle. So, you may want to have two Thiefs and two Time Mages in case he uses that damned spell.
Posted at 11:37 AM on July 18, 2009 by Victor
I was going to use Blah's method for killing him, but things turned out differently. Ok, Faris was a Dancer and had a Ribbon and the Summon ability. Galuf was dead. Bartz was a Samurai and Lenna was a Time Mage. Catoblepas started the battle by attacking Faris with a normal attack, -300 HP. Faris used Titan. Catoblepas used Evil Eye on Faris. No effect. Lenna prepared to use Comet. Catoblepas attacked Faris with a -360 attack. Faris died. Lenna used Comet. I got mad. Bartz used Zeninage. There was a pause. I was about to Raise Faris. Then Cateblepas died... Ok, that's my strat! Zeninage is a cheap-ass way of killing him, but there's always Comet, which averages around -900 HP, and Titan works too. I probably would've avioded Zeninage, but I got mad when my Ribbon person died.
Posted at 1:39 PM on May 25, 2009 by Matt
I changed a skilled summoner to a dancer and equipped a ribbon, while everyone else was stone my summoner cast Titan repeatedly, he went down fast.
Posted at 9:34 PM on August 14, 2008 by Blah
I had a sorcerer act as a temporary dancer, just for the ribbon, with his magic sword ability. Just use drain, and keep attacking him until he goes down. Everyone else will be petrified, but there is absolutely no way for your dancer to die this way.
Posted at 7:16 PM on August 8, 2008 by David
You can kill Catoblepas in one hit if you catch and release an Ironback on him!
Posted at 10:14 PM on May 26, 2007 by Jonathan
Sorry Shoat/Catoblepas and Carbunkle are gone by World 3
Posted at 2:36 PM on January 6, 2007 by Anon
Sorry no strat! But need HELP getting shoat and carbunkle in 3rd world(missed them in 2nd)!
Posted at 12:37 PM on December 21, 2006 by joey
|hp: 1,000||mp: 100|
|exp: 620||gil: 333|
|hp: 1,300||mp: 0|
|exp: 790||gil: 336|
|Drop: Turtle Shell|
|hp: 1,300||mp: 0|
|exp: 660||gil: 339|
|Drop: Holy Water|
|hp: 2,200||mp: 900|
|exp: 1,500||gil: 501|
Steal: Angel Ring
|Drop: Phoenix Down|
|hp: 2,200||mp: 0|
|exp: 1,300||gil: 504|
|hp: 5,000||mp: 500|
|Steal: Phoenix Down