Final Fantasy V - The Spirit of Heroes

Weapon Shop

Broadsword
280
Rod
200
Staff
200
 

Armor Shop

Leather Cap
50
LeatherShield
90
LeatherArmor
80
 

Item Shop

Tonic
40
Tent
250
 

Magic Shop

White Magic
Scan
80
Antdot
90
Cure
180
Black Magic
Ice
150
Bolt
150
Fire
150

World 1: Tule Village

Tule Village

After setting foot in the village, the pirates (Faris included) abandon the cause and rush off to the pub to get drunk.

The three of you are left on your own to explore the town, glean information from its quaint residents, and purchase supplies. Here you will find your first magic spells. You don’t need to buy any of them before you go to the Wind Shrine since you can’t use them yet. And at this stage they are rather pricey. If you’re short on cash, the most important items I would suggest purchasing before you go to the Wind Shrine are two Broadswords (you should already have one, and you can find another one in the Wind Shrine, thus equipping all four members).

Treasure

Check all around town (barrels, crates, and bushes) to find some useful items for your quest. In the center of the town just south of the bridge sits a cluster of crates and barrels. They beg to be examined. Both the northernmost crate on the left and the northernmost barrel on the right contain treasure. The crate conceals a Tent and the barrel a Potion. I said it was treasure—not exciting treasure. Off to the right of the inn rests a lonely barrel. Stashed inside it is 150 Gil. The rest of the treasures lying around town are to the north. Northeast of Zok’s house a mill churns the murky water. To the left of it another crate beckons. This crate holds a pair of Leather Shoes. These fabulous accessories increase your def and mdef by 1. One of the more cleverly hidden treasures is in the bushes to the northwest of Zok’s house. Somehow a Phoenix Down got tangled in the shrubbery.

Greenhorn’s Club

If you need help, a kindly mage—the one in the purple cloak—will escort you to the Greenhorn’s Club where you will find a wealth of knowledge about game play as well as some rudimentary treasure. If you’ve never played before, the villagers inside the Beginner’s House will provide helpful advice about the nuances of Final Fantasy V. If you have played before, and you tell the lady at the entrance that you aren’t a beginner you’ll find out that she makes a pretty mean bouncer for such a little gal.

I’m certain that before talking to any of the green-robed druids off to the right you spy treasure and run eagerly to the northwest corner. Clockwise from the top left (which you access via a secret passage to west of the mage south of the barrel) you glean: an Ether, 100 Gil, a Tent, a Phoenix Down, and a Potion.

The second floor only has one treasure, but you will have to fight for it. Inside the chest lies a monster. It’s not a tough monster, just a goblin, but you have to beat it before you can claim the Leather Shoes it guards.

The First Piano

Enter the pub where the pirates are guzzling ale. Sit on the stool and watch the dancers. After they stop dancing you can reach and play the first of the pianos. If you play all of them, you complete your collection of songs (for the bard job you aquire much later), so by all means get those fingers limber.

While you're in the pub you might want to check in on Faris upstairs who might need a wake up call…

Zok’s House

You need to visit Zok in order for the story to progress. He holds the key to the Torna Canal, which is where you need to pass through on your way to other crystals. If you visit Zok’s before the Wind Shrine he won’t be home. Afterward he greets you warmly but claims the key to the canal has been lost and he can’t help you. Call his bluff and set sail for the Torna Canal.

User Submitted Strategies

By the Torna Canal, you can fight Bandersnatches on dry land. They give 3 ABP in groups of 3 (they give good experience too), but they are kind of tough for now. I did this to get all of my jobs to level 2, however.

Posted at 9:07 PM on February 20, 2009 by Dakoda

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Area Enemies

Goblin
Goblin
hp: 16 mp: 3
exp: 10 gil: 20
Steal: Tonic
Drop: Leather Cap
Killer Bee
Killer Bee
hp: 20 mp: 0
exp: 15 gil: 20
Steal: Tonic
Drop: Nothing
Nut Eater
Nut Eater
hp: 20 mp: 0
exp: 10 gil: 20
Steal: Tonic
Drop: Tonic
Stray Cat
Stray Cat
hp: 20 mp: 0
exp: 15 gil: 20
Steal: Tonic
Drop: Nothing

Treasures

Armor Treasure
Item Treasure