Final Fantasy V - The Spirit of Heroes


Summon Treasure
  • Shiva 
  • Summon Location Shiva

    Battle Shiva in the Water Tower, which can be found behind the waterfall in the castle’s moat.

World 1: Walz Water Tower

Walz Water Tower

This secret dungeon houses an important elemental summoned monster, Shiva. While you may be expecting to find a modest stash of treasure along the way to claim the powers of the ice goddess, you will be disappointed to learn that there is not a single Potion to be had. So roll up your pant legs and slosh on up to the fourth floor where you’ll find Shiva’s esper burning fiercely awaiting the challenge of the crystals’ chosen.

I suggest that you challenge Shiva after you’ve obtained the Fira spell. While it is possible to beat her without it, It’s obviously much easier with a stronger fire spell since she and her cronies are weak to fire. If you really want overkill, wait until obtaining Ifrit to fight her.

hp: 1500Boss Battle: Shiva

Shiva, the ice goddessShiva is weak to fire. The Ice Commanders around her are also weak to fire. You should know what to do armed with that information. Wage war with whatever fire magic you possess. It is not wise to attack Shiva and her Commanders with ice magic since they absorb it.

This battle is not particularly interesting. Shiva casts Blizzara to either a single target, or the entire party while looking bored. That is her only attack. Unfortunately you probably don’t have Shell , so you can’t reduce the damage taken from Blizzara.

Shiva’s Commanders use only physical attacks. They do around 90-120 points of damage with each hit. You can cast Protect if you find the battle droning on a bit long and need protection from their poking and prodding.

I find in this battle the best defense is an aggressive offense. Cast Fira on all enemies as often as possible. The Flame Rod increases fire damage dramatically (from 700 to 1150 points of damage to a single target using Fira). Equip it on your best black mage.

Red Mages are nice for this battle because of their versatility. It’s a two for the price of one type class. Unfortunately their spell damage isn’t quite as high as the pureblood black and white mages, but then again you get all the appropriate level spells (Fira, Cura) on a single character with another ability to spare.

This should be an all mage battle. Ok, maybe you can make it a mixed mage battle. Adding a semi-melee spellblade fighter with a Fira enchanted Mythril Sword is an excellent strategy for those that don’t cotton to that nancy spell stuff too much. You should have at least two people able to cast Cura. The Commanders hit fast and hard sometimes before you can take them out and Shiva’s Blizzara to the entire party definitely warrants two healers for cleanup duty.

User Submitted Strategies

is there any way i could get shiva??i missed to get him now that the tower is gone?

Posted at 1:32 AM on March 22, 2010 by vciouz

is there any way i could get shiva??i missed to get him now that the tower is gone?

Posted at 1:31 AM on March 22, 2010 by vciouz

At the walz tower,when you want to defeat garula,you must buy a set at the town of walz required to your job,that's simple,but i will be easy if you're knight,that's all

Posted at 3:45 AM on September 17, 2008 by Rodel Cea

In battling LiqudFlame at the Karnak,You must put your jobs as a blue mage,then buy the skill ice 2 at the inn inside the town of karnak because LiqudFlame's weakness is ice and you can defeat it faster

Posted at 3:35 AM on September 17, 2008 by Rodel Cea

This battle is easier than i thought, just set all of your characters to mystic knights, and have them all enchant their mythril swords with fira, and instead of using the 2-handed ability, just give them mythril shields, the ability you give them really won't matter, i finished this battle in three turns, enchanting my swords in the first one, and attacking the next two.

Posted at 2:02 PM on December 29, 2006 by Chris

To beat Shiva before Karnak do the following. First steal 2 Mythril Swords from ice soldiers. Make 2 of your members Mystic knights, and equip at least one of them with 2-handed. The other two should be black mages. A two-handed mythril sword equipped mystic knight should instantly kill a soldier. regular fire does about 150. Shiva should be dead within three turns.

Posted at 12:08 PM on December 10, 2006 by Gogo

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Area Enemies

Elf Toad
Elf Toad
hp: 160 mp: 50
exp: 65 gil: 81
Steal: Nothing
Drop: Tonic
hp: 160 mp: 20
exp: 65 gil: 84
Steal: MythrilSword
Steal: Tonic
Drop: Long Sword
hp: 600 mp: 200
Steal: MythrilSword
Drop: Long Sword
hp: 1,500 mp: 1,000
Steal: Potion
Steal: Phoenix Down
Drop: Ice Rod