Final Fantasy V - The Spirit of Heroes
Knight Monk Thief Lancer Ninja Samurai Berserker Hunter Sorcerer White Mage Black Mage Time Mage Summoner Blue Mage Red Mage Trainer Chemist Geomancer Bard Dancer Mime Bare Gladiator Cannoneer OracleNecromancer

Black Mage

Obtained from the Wind Crystal in the Wind Shrine

The Black Mage is the primary offensive magician. Their spells are mostly elemental, but they can also turn a few nasty monsters into toads just for the fun of it. They are most useful when you know what your opponent is weak against, so be sure to check before casting or you may inadvertently heal the enemy.


Inherent ability: None

Lvl Name Description Abp
1 !Black Allows character to cast level 1 black magic spells 10
2 !Black Allows character to cast level 2 black magic spells 20
3 !Black Allows character to cast level 3 black magic spells 30
4 !Black Allows character to cast level 4 black magic spells 50
5 !Black Allows character to cast level 5 black magic spells 70
6 !Black Allows character to cast level 6 black magic spells 100
7 MP +30% Increases character’s maximum magic points by 30% 450
Total abp: 730

Black Magic Spells

LvlSpell Names
1 Fire Ice Bolt
2 Poison Toad Sleep
3 Fire2 Ice2 Bolt2
4 Bio Break Drain
5 Fire3 Ice3 Bolt3
6 Flare Asper Doom

Battle Menu


The following options will be available to the Black Mage class during battle. The blank fields can be customized with skills the character has already mastered.


The following table shows the variance in statistics compared to the bare class. Figures are listed as a percentage plus or minus the base of the bare class, thus the Black Mage class has 3% fewer hit points than a normal character of the same level.

statistics for the Black Mage class