Final Fantasy V - The Spirit of Heroes
Knight Monk Thief Lancer Ninja Samurai Berserker Hunter Sorcerer White Mage Black Mage Time Mage Summoner Blue Mage Red Mage Trainer Chemist Geomancer Bard Dancer Mime Bare Gladiator Cannoneer OracleNecromancer

White Mage

Obtained from the Wind Crystal in the Wind Shrine

You guessed it, the White Mage is the priest, or magical healer of the group. These guys are indispensable. They revive allies, heal allies, cast protective spells and wreak havoc on the undead.

Abilities

Inherent ability: None

Lvl Name Description Abp
1 !White Allows character to cast level 1 white magic spells 10
2 !White Allows character to cast level 2 white magic spells 20
3 !White Allows character to cast level 3 white magic spells 30
4 !White Allows character to cast level 4 white magic spells 50
5 !White Allows character to cast level 5 white magic spells 70
6 !White Allows character to cast level 6 white magic spells 100
7 MP +10% Increases character’s maximum magic points by 10% 300
Total abp: 580

White Magic Spells

LvlSpell Names
1ScanAntdotCure
2MuteProtesMini
3Cure2MuddleRaise
4EsnaShellBlink
5Cure3RflectBersrk
6HolyAriseDispel

Battle Menu

Fight
!White
     
Item

The following options will be available to the White Mage class during battle. The blank fields can be customized with skills the character has already mastered.

Statistics

The following table shows the variance in statistics compared to the bare class. Figures are listed as a percentage plus or minus the base of the bare class, thus the White Mage class has 0% more hit points than a normal character of the same level.

statistics for the White Mage class